Lotus Exige R-GT 2012 Rali Vinho da Madeira Sousa/ Mancini

 This is a repaint based on S3 Lotus Exige R-GT from 2012 Rali Vinho da Madeira driven by Bernardo Sousa as a driver and Corrado Mancini as a codriver. It it a complete overhaul of previous package I made for this car which at the time was based on Geko Ypres Rally 2012 car driven by the same driver and codriver. Virtually every single element of the package was redone and doubled in resolution. The package also includes driver suit repaint based on the suit used by Bernardo Sousa in that rally (not updated from the last package- I don’t have a template plus as far as I know the suits were not changed between two rallies). Please note: RSF plugin Exige is Series 2 and not Series 3 used in real life. S3 is not available for NGP v7 atm.



Features:

- External texture with all logos, rally stickers (see known issues for a reason for the single exception) , Emergency Switches (placed in a spot correct for S2 Exige)/ tow arrows and Extra Lights mount bolts used in real life including a fake “gold” reflective effect to match real life gold paint used on gold patterns (see known issues)

- Updated windows textures with windshield strip texture now using Exige R-GT logo, plexi side windows including sliding Lexan Window style to match real life car and removing very dark tint from internal view 

- Updated textures for brake calipers to match real life car, changing it from red Brembo to grey AP Racing calipers; updated brake disc texture to match real life cut pattern (including glowing effect texture), updated textures for tyres to match tarmac spec Michelin tyres used by real car and tweaked texture colors for wheel rims to match real life car

- Tweaked rear bonnet extra braking light to match real life car (RBR version used red glass, real life car used grey glass)

- Updated textures for Interior (see known issues) including new OMP rally seat texture, new dashboard rally style anti- reflective suede texture, rally style dashboard gear display, rally style center console, carbon texture for various interior parts, codriver Rally Computer etc. with a fake Ambient Occlusion like effect to fake three- dimensionality of some parts

- Tweaked mud mapping textures to remove mud spots appearing even on a “new”, car even on dry tarmac conditions on the bottom of the front windshield/ top of the front bonnet and on the sides of air intakes “triangles” and tweaked default “Calque” template layer to remove an artifact appearing on the bottom of the front windshield area

- Driver suit repaint(I have decided to leave the original RBR driver's helmet texture untouched. The actual helmet should be silver, as that seems to be the actual color of the helmet Bernardo Sousa used in 2012 Geko Ypres Rally, however the default texture is silver already with some Richard Burns details- I decided to leave them untouched. Richard Burns was a legend after all)




BIG THANK YOU GOES TO POWER “CHECK README” PUNCH FOR IDENTIFING “PT NEGÓCIOS” LOGO AND TO THEZENOR FOR IDENTIFYING “MELIÁ MADEIRA MARE” LOGO FROM PHOTOS (I COULD NOT IDENTIFY THOSE TWO LOGOS FROM REFERENCE PHOTOS MYSELF)!

Additional notes:

I DO NOT CONSENT FOR ANY OF MY WORK TO BE USED BY RBR PRO! USE RALLYSIMFANS.HU INSTEAD!





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